Journal · Systems · 5 min · June Park
Design systems that survive real teams
Tokens, components and rules that hold up when five people ship at once.
The short version
Name things like the team talks, document the three states every component needs, and review the system monthly — not yearly. Boring governance beats brilliant components nobody trusts.
Three rules we keep
One: tokens carry meaning, not values. Two: every component ships with empty, loading and error states. Three: nothing enters the library without a real page using it first.