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Journal · Systems · 5 min · June Park

Design systems that survive real teams

Tokens, components and rules that hold up when five people ship at once.

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Designers keeping a shared system tidy across desks

The short version

Name things like the team talks, document the three states every component needs, and review the system monthly — not yearly. Boring governance beats brilliant components nobody trusts.

Three rules we keep

One: tokens carry meaning, not values. Two: every component ships with empty, loading and error states. Three: nothing enters the library without a real page using it first.